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<channel>
	<title>digital futures &#187; rhino</title>
	<atom:link href="http://www.digitalfutures.info/tag/rhino/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.digitalfutures.info</link>
	<description>digital futures</description>
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			<item>
		<title>Rhino Workshop Level 2</title>
		<link>http://www.digitalfutures.info/1/rhino-workshop-level-2 /</link>
		<comments>http://www.digitalfutures.info/1/rhino-workshop-level-2 /#comments</comments>
		<pubDate>Tue, 16 Feb 2010 03:07:34 +0000</pubDate>
		<dc:creator>PVanHage</dc:creator>
				<category><![CDATA[-]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[McNeel & Associates]]></category>
		<category><![CDATA[pratt]]></category>
		<category><![CDATA[rhino]]></category>
		<category><![CDATA[workshop]]></category>

		<guid isPermaLink="false">http://www.digitalfutures.info/?p=844</guid>
		<description><![CDATA[
Digital Futures Workshop Series
Pratt Institute
School of Undergraduate Architecture
 
Rhino Workshop ...]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.digitalfutures.info/wp-content/uploads/2010/02/Rhino-boot-campV1a2.jpg"><img class="size-full wp-image-850 aligncenter" title="Rhino-boot-campV1a2" src="http://www.digitalfutures.info/wp-content/uploads/2010/02/Rhino-boot-campV1a2.jpg" alt="Rhino-boot-campV1a2" width="551" height="318" /></a></p>
<p><strong>Digital Futures Workshop Series</strong></p>
<p><strong>Pratt Institute</strong></p>
<p><strong>School of Undergraduate Architecture</strong></p>
<p><strong> </strong></p>
<p><strong>Rhino Workshop Level II</strong></p>
<p><strong>Location-</strong> HHS 416</p>
<p><strong>Date + Time- </strong>2010.02.17, 7-10pm</p>
<p><strong>Requirements- </strong>Participants are required to bring a laptop with <em>Rhino 4.0 (SR7) </em>installed and an extension cord.</p>
<p><strong>Description- </strong>This workshop will serve as an intermediate lesson in developing surfaces in Rhino 4.  Participants will be exposed to differing approaches to generating surfaces with a focus on the particulars of continuity and curvature.  Topics covered will include lofting, sweeping, patching, creasing, and blending with in-depth tutorials on digital topography creation/manipulation and generating layouts for a laser cut site model.  Emphasis will be placed on creating a procedural understanding of generating and managing surfaces and polysurfaces in Rhino.</p>
<p><strong>Workshop Outline:</strong></p>
<p><strong>Curves and Curvature</strong></p>
<p>-quantifying continuity: Positional, Tangent, Curvature</p>
<p>-strategies to blend curves and surfaces</p>
<p>-analyzing curvature in 2d, 3d</p>
<p>-Workshop Tutorial 1: <em>Periodic Table of Form,</em></p>
<p><em>adapted from article by Gray Holland of Alchemy Labs</em></p>
<p><strong>Generating Site Topography</strong></p>
<p>-Importing/Tracing a site drawing</p>
<p>-Extracting Loft Curves to generate Surface</p>
<p>-Generate the surface, resolving issues/inconsistencies</p>
<p>-Adding Detail: Roads, Existing Buildings, Landscape Elements</p>
<p>-Workshop Tutorial #2: <em>Creating the digital site model</em></p>
<p><strong>Generating Content from a Digital Site Model</strong></p>
<p>-Generating a site drawing, the contour command</p>
<p>-Creating a laser file for a site model.</p>
<p>-Workshop Tutorial #3: <em>Creating Site drawings and laser files from a digital site model</em></p>
<p><strong><em>Workshop Files: </em></strong></p>
<p>Download: <a href="http://www.box.net/shared/nu45g2unut">Rhino Workshop Level 2 files.zip</a></p>
<p><em><br />
</em></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Concept: Iteration</title>
		<link>http://www.digitalfutures.info/1/concept-iteration /</link>
		<comments>http://www.digitalfutures.info/1/concept-iteration /#comments</comments>
		<pubDate>Thu, 12 Nov 2009 16:16:47 +0000</pubDate>
		<dc:creator>GAkos</dc:creator>
				<category><![CDATA[-]]></category>
		<category><![CDATA[Concepts]]></category>
		<category><![CDATA[Associative Modeling]]></category>
		<category><![CDATA[David Rutten]]></category>
		<category><![CDATA[Grasshopper]]></category>
		<category><![CDATA[McNeel & Associates]]></category>
		<category><![CDATA[modeLab]]></category>
		<category><![CDATA[parametric]]></category>
		<category><![CDATA[rhino]]></category>
		<category><![CDATA[rhino3d]]></category>
		<category><![CDATA[Rhinoceros3D]]></category>

		<guid isPermaLink="false">http://www.digitalfutures.info/?p=731</guid>
		<description><![CDATA[
Iteration, or &#8220;looping&#8221;, is a way of repeating a bit ...]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.digitalfutures.info/wp-content/uploads/2009/11/20091109_iteration_v7.jpg"><img class="aligncenter size-full wp-image-744" title="20091109_iteration_v7" src="http://www.digitalfutures.info/wp-content/uploads/2009/11/20091109_iteration_v7.jpg" alt="20091109_iteration_v7" width="550" height="500" /></a></p>
<p><strong>Iteration, or &#8220;looping&#8221;, is a way of repeating a bit of code either a certain number of times (incremental) or until a certain condition is met (conditional).</strong></p>
<p>The three types of iteration this primer will focus on are &#8220;Do While&#8230;&#8221;, &#8220;For Each&#8221;, and &#8220;For i&#8230;&#8221;</p>
<p>Download the <a href="http://modelab.nu/public_ftp/modePrimers/20091109_Rhinoscript_Iteration_Intro.zip">Rhinoscript Files</a> from <a title="modeLab" href="http://modelab.nu/" target="_blank">modeLab</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Concept: Data Tree Manipulation</title>
		<link>http://www.digitalfutures.info/1/concept-data-tree-manipulation /</link>
		<comments>http://www.digitalfutures.info/1/concept-data-tree-manipulation /#comments</comments>
		<pubDate>Thu, 12 Nov 2009 16:05:57 +0000</pubDate>
		<dc:creator>GAkos</dc:creator>
				<category><![CDATA[-]]></category>
		<category><![CDATA[Concepts]]></category>
		<category><![CDATA[Associative Modeling]]></category>
		<category><![CDATA[David Rutten]]></category>
		<category><![CDATA[Grasshopper]]></category>
		<category><![CDATA[McNeel & Associates]]></category>
		<category><![CDATA[modeLab]]></category>
		<category><![CDATA[parametric]]></category>
		<category><![CDATA[rhino]]></category>
		<category><![CDATA[rhino3d]]></category>
		<category><![CDATA[Rhinoceros3D]]></category>

		<guid isPermaLink="false">http://www.digitalfutures.info/?p=726</guid>
		<description><![CDATA[
The ability to quickly and efficiently manipulate data in Grasshopper ...]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-746 alignnone" title="20091106_ghx060035_DataTrees_Manipulation1" src="http://www.digitalfutures.info/wp-content/uploads/2009/11/20091106_ghx060035_DataTrees_Manipulation1.jpg" alt="20091106_ghx060035_DataTrees_Manipulation1" width="525" height="425" /></p>
<p><strong>The ability to quickly and efficiently manipulate data in Grasshopper is critical in order to increase design productivity.</strong></p>
<p>This Primer incrementally creates a matrix of points whose addresses are contingent upon the negotiation of 3 Data Trees: X, Y, Z, respectively. The Graft, Simplify, and Flatten Components will be utilized in order to develop an introductory understanding of how Data Trees are created and manipulated.</p>
<p>Download the <a title="modePrimersDataPathManipulation" href="http://modelab.nu/public_ftp/modePrimers/20091109_ghx060019_DataPaths_Manipulation.zip" target="_blank">Grasshopper Definition</a> (version 0.6.0019) from <a title="modeLab" href="http://modelab.nu/" target="_blank">modeLab</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Concept: List Management</title>
		<link>http://www.digitalfutures.info/1/concept-list-management /</link>
		<comments>http://www.digitalfutures.info/1/concept-list-management /#comments</comments>
		<pubDate>Thu, 12 Nov 2009 16:03:46 +0000</pubDate>
		<dc:creator>GAkos</dc:creator>
				<category><![CDATA[-]]></category>
		<category><![CDATA[Concepts]]></category>
		<category><![CDATA[Associative Modeling]]></category>
		<category><![CDATA[David Rutten]]></category>
		<category><![CDATA[Grasshopper]]></category>
		<category><![CDATA[McNeel & Associates]]></category>
		<category><![CDATA[modeLab]]></category>
		<category><![CDATA[parametric]]></category>
		<category><![CDATA[rhino]]></category>
		<category><![CDATA[rhino3d]]></category>
		<category><![CDATA[Rhinoceros3D]]></category>

		<guid isPermaLink="false">http://www.digitalfutures.info/?p=723</guid>
		<description><![CDATA[
The ability to quickly and efficiently manipulate data in Grasshopper ...]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-749" title="ListManagement" src="http://www.digitalfutures.info/wp-content/uploads/2009/11/ListManagement.jpg" alt="ListManagement" width="500" height="500" /></p>
<p><strong>The ability to quickly and efficiently manipulate data in Grasshopper is critical in order to increase design productivity. </strong></p>
<p>This Primer incrementally manipulates and rearranges a linear list of Data created by the Series Component. Additional visual feedback is provided by the Point List Component.</p>
<p>Download the <a title="modePrimersListManagement" href="http://modelab.nu/public_ftp/modePrimers/20091106_ghx060019_ListManagement.zip" target="_blank">Grasshopper Definition</a> (version 0.6.0019) from <a title="modeLab" href="http://modelab.nu/" target="_blank">modeLab</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Concept: Data Trees</title>
		<link>http://www.digitalfutures.info/1/concept-data-trees /</link>
		<comments>http://www.digitalfutures.info/1/concept-data-trees /#comments</comments>
		<pubDate>Thu, 12 Nov 2009 16:00:50 +0000</pubDate>
		<dc:creator>GAkos</dc:creator>
				<category><![CDATA[-]]></category>
		<category><![CDATA[Concepts]]></category>
		<category><![CDATA[Algorithmic]]></category>
		<category><![CDATA[Associative Modeling]]></category>
		<category><![CDATA[Computation]]></category>
		<category><![CDATA[Grass]]></category>
		<category><![CDATA[Grasshopper]]></category>
		<category><![CDATA[modeLab]]></category>
		<category><![CDATA[parametric]]></category>
		<category><![CDATA[rhino]]></category>
		<category><![CDATA[rhino3d]]></category>
		<category><![CDATA[Rhinoceros3D]]></category>

		<guid isPermaLink="false">http://www.digitalfutures.info/?p=717</guid>
		<description><![CDATA[
As of Grasshopper 0.6, data can be stored in hierarchical ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalfutures.info/wp-content/uploads/2009/11/DataPaths02_WEB1-461x393.jpg"><img class="aligncenter size-full wp-image-754" title="DataPaths02_WEB1-461x393" src="http://www.digitalfutures.info/wp-content/uploads/2009/11/DataPaths02_WEB1-461x393.jpg" alt="DataPaths02_WEB1-461x393" width="461" height="393" /></a></p>
<p><strong>As of Grasshopper 0.6, data can be stored in hierarchical structures not dissimilar to a branching tree. </strong></p>
<p>Data is still stored in lists; however, each list now has a series of indices describing the unique position of the data within a larger data framework. This framework  is not unlike a Data Dictionary in that it contains a list of all transactions in the Grasshopper Definition and the number of  associated entities per transaction.  In Grasshopper this framework is referred to as a Data Tree. It is important to remember that the Data Tree does not contain any of the actual data in the Grasshopper Definition, only bookkeeping information for managing it.</p>
<p>Data Trees can be visualized in Grasshopper using the Parameter Viewer in which you can toggle between the visualization of the Data Tree as a branching diagram or a per-Path address.</p>
<p>This Primer incrementally constructs a Data Tree- from trunk to leaves.</p>
<p>Download the <a title="Data Trees Introduction" href="http://modelab.nu/public_ftp/modePrimers/20091106_ghx060019_DataPaths_Introduction.zip">Grasshopper Definition</a> (version 0.6.0019) from <a title="modeLab" href="http://modelab.nu/" target="_blank">modeLab</a>.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Concept: Surfaces</title>
		<link>http://www.digitalfutures.info/concepts/concept-surfaces /</link>
		<comments>http://www.digitalfutures.info/concepts/concept-surfaces /#comments</comments>
		<pubDate>Thu, 12 Nov 2009 15:59:32 +0000</pubDate>
		<dc:creator>GAkos</dc:creator>
				<category><![CDATA[Concepts]]></category>
		<category><![CDATA[Associative Modeling]]></category>
		<category><![CDATA[David Rutten]]></category>
		<category><![CDATA[Grasshopper]]></category>
		<category><![CDATA[McNeel & Associates]]></category>
		<category><![CDATA[modeLab]]></category>
		<category><![CDATA[NURBS]]></category>
		<category><![CDATA[parametric]]></category>
		<category><![CDATA[Parametrics]]></category>
		<category><![CDATA[Primer]]></category>
		<category><![CDATA[rhino]]></category>
		<category><![CDATA[rhino3d]]></category>
		<category><![CDATA[Rhinoceros3D]]></category>
		<category><![CDATA[surface]]></category>
		<category><![CDATA[Surfaces]]></category>
		<category><![CDATA[Topology]]></category>

		<guid isPermaLink="false">http://www.digitalfutures.info/?p=714</guid>
		<description><![CDATA[
Like Curves, Surfaces can be described both geometrically and numerically. ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalfutures.info/wp-content/uploads/2009/11/20091109_ghx060035_Surfaces_IntroductionWeb.jpg"><img class="aligncenter size-full wp-image-757" title="20091109_ghx060035_Surfaces_IntroductionWeb" src="http://www.digitalfutures.info/wp-content/uploads/2009/11/20091109_ghx060035_Surfaces_IntroductionWeb.jpg" alt="20091109_ghx060035_Surfaces_IntroductionWeb" width="415" height="415" /></a></p>
<p><strong>Like Curves, Surfaces can be described both geometrically and numerically. </strong></p>
<p>The numeric description of any NURBS Surface can be understood as the &#8220;Parameter Space&#8221; of the Surface. This space is two dimensional and not necessarily tied to the Euclidean space of the modeling environment but is always tied to the topology of the surface which is a consequence of the geometry that created that surface. The bounds of this space is called the &#8220;Surface Domain&#8221; which can be navigated numerically through the native domain or through a &#8220;Reparameterized&#8221; domain that forces both dimension&#8217;s bounds to be 0.0 and 1.0. The current value at which this navigation is possible is called the UV Coordinate.</p>
<p>This Surface Primer constructs surfaces and their unrolled counterparts allowing user interaction as well as generating live visual feedback.</p>
<p>Download the <a title="modePrimersSurfacesIntro" href="http://modelab.nu/public_ftp/modePrimers/20091109_ghx060019_Surfaces_Introduction.zip" target="_blank">Grasshopper Definition</a> (version 0.6.0019) from <a title="modeLab" href="http://modelab.nu/" target="_blank">modeLab</a>.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Concept: Curves</title>
		<link>http://www.digitalfutures.info/1/concept-curves /</link>
		<comments>http://www.digitalfutures.info/1/concept-curves /#comments</comments>
		<pubDate>Thu, 12 Nov 2009 15:55:51 +0000</pubDate>
		<dc:creator>GAkos</dc:creator>
				<category><![CDATA[-]]></category>
		<category><![CDATA[Concepts]]></category>
		<category><![CDATA[Associative Modeling]]></category>
		<category><![CDATA[curve]]></category>
		<category><![CDATA[David Rutten]]></category>
		<category><![CDATA[Grasshopper]]></category>
		<category><![CDATA[McNeel & Associates]]></category>
		<category><![CDATA[modeLab]]></category>
		<category><![CDATA[NURBS]]></category>
		<category><![CDATA[parametric]]></category>
		<category><![CDATA[Parametrics]]></category>
		<category><![CDATA[Primer]]></category>
		<category><![CDATA[rhino]]></category>
		<category><![CDATA[rhino3d]]></category>
		<category><![CDATA[Rhinoceros3D]]></category>
		<category><![CDATA[Topology]]></category>

		<guid isPermaLink="false">http://www.digitalfutures.info/?p=711</guid>
		<description><![CDATA[
Lines, Polylines, and Curves can be described both geometrically and ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalfutures.info/wp-content/uploads/2009/11/20091109_ghx060035_Curves_IntroductionWeb.jpg"><img class="aligncenter size-full wp-image-760" title="20091109_ghx060035_Curves_IntroductionWeb" src="http://www.digitalfutures.info/wp-content/uploads/2009/11/20091109_ghx060035_Curves_IntroductionWeb.jpg" alt="20091109_ghx060035_Curves_IntroductionWeb" width="417" height="417" /></a></p>
<p><strong>Lines, Polylines, and Curves can be described both geometrically and numerically. </strong></p>
<p>The numeric description of any of these geometry types can be understood as the &#8220;Parameter Space&#8221; of the curve. This space is one dimensional and not necessarily tied to the Euclidean space of the modeling environment but is always tied to the topology of the curve. The bounds of this space is called the &#8220;Curve Domain&#8221; which can be navigated numerically through the native domain or through a &#8220;Reparameterized&#8221; domain that forces the bounds to be 0.0 and 1.0. The current value at which this navigation is possible is called the &#8220;t&#8221; value or &#8220;parameter.&#8221;</p>
<p>This Curve Primer constructs curves and their unrolled counterparts allowing user interaction as well as generating live visual feedback.</p>
<p>Download the <a title="modePrimersCurvesIntro" href="http://modelab.nu/public_ftp/modePrimers/20091109_ghx060019_Curves_Introduction.zip" target="_blank">Grasshopper Definition</a> (version 0.6.0019) from <a title="modeLab" href="http://modelab.nu/" target="_blank">modeLab</a>.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Concept: Vectors</title>
		<link>http://www.digitalfutures.info/1/concept-vectors /</link>
		<comments>http://www.digitalfutures.info/1/concept-vectors /#comments</comments>
		<pubDate>Thu, 12 Nov 2009 15:52:37 +0000</pubDate>
		<dc:creator>GAkos</dc:creator>
				<category><![CDATA[-]]></category>
		<category><![CDATA[Concepts]]></category>
		<category><![CDATA[Associative Modeling]]></category>
		<category><![CDATA[David Rutten]]></category>
		<category><![CDATA[Grasshopper]]></category>
		<category><![CDATA[McNeel & Associates]]></category>
		<category><![CDATA[modeLab]]></category>
		<category><![CDATA[Primer]]></category>
		<category><![CDATA[rhino]]></category>
		<category><![CDATA[rhino3d]]></category>
		<category><![CDATA[Rhinoceros3D]]></category>
		<category><![CDATA[Vector]]></category>

		<guid isPermaLink="false">http://www.digitalfutures.info/?p=706</guid>
		<description><![CDATA[
Vectors are an abstract non-geometrical data type that describe direction ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalfutures.info/wp-content/uploads/2009/11/20091106_ghx060035_Vectors_IntroductionWeb.jpg"><img class="aligncenter size-full wp-image-762" title="20091106_ghx060035_Vectors_IntroductionWeb" src="http://www.digitalfutures.info/wp-content/uploads/2009/11/20091106_ghx060035_Vectors_IntroductionWeb.jpg" alt="20091106_ghx060035_Vectors_IntroductionWeb" width="411" height="411" /></a></p>
<p><strong>Vectors are an abstract non-geometrical data type that describe direction and magnitude in space.</strong></p>
<p>Similar to Points, Vectors are composed of three parts. For Vectors these parts are distances, not coordinates, and are described as: {deltaX, deltaY, deltaZ}. Vectors exist anywhere in space because they are abstract and are not tied to a location until they have been anchored. Once anchored to a Point, Vectors can be visualized (typically done with arrows). Using a Summation operation with the Anchor Point and Vector, we can find the Vector&#8217;s Terminal Point or tip.</p>
<p>This Vector Primer constructs a vector by component delta values allowing user interaction as well as generating live visual feedback.</p>
<p>Download the <a title="modePrimersVectorsIntro" href="http://modelab.nu/public_ftp/modePrimers/20091106_ghx060019_Vectors_Introduction.zip" target="_blank">Grasshopper Definition</a> (version 0.6.0019) from <a title="modeLab" href="http://modelab.nu/" target="_blank">modeLab</a>.</p>
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		</item>
		<item>
		<title>Workshop : Maxwell Render Bootcamp V001</title>
		<link>http://www.digitalfutures.info/1/workshop-maxwell-render-bootcamp-v001 /</link>
		<comments>http://www.digitalfutures.info/1/workshop-maxwell-render-bootcamp-v001 /#comments</comments>
		<pubDate>Mon, 09 Nov 2009 05:41:56 +0000</pubDate>
		<dc:creator>RSarrach</dc:creator>
				<category><![CDATA[-]]></category>
		<category><![CDATA[Computation]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[maxwell]]></category>
		<category><![CDATA[pratt]]></category>
		<category><![CDATA[rhino]]></category>
		<category><![CDATA[richard sarrach]]></category>
		<category><![CDATA[tool]]></category>
		<category><![CDATA[workshop]]></category>

		<guid isPermaLink="false">http://www.digitalfutures.info/?p=692</guid>
		<description><![CDATA[
Title- Basic lighting &#38; work-flow in Maxwell render
Conductor-  Richard Sarrach
Description- ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalfutures.info/wp-content/uploads/2009/11/Screen-shot-2009-11-08-at-10.40.36-PM.png"><img class="aligncenter size-full wp-image-693" title="Screen shot 2009-11-08 at 10.40.36 PM" src="http://www.digitalfutures.info/wp-content/uploads/2009/11/Screen-shot-2009-11-08-at-10.40.36-PM.png" alt="Screen shot 2009-11-08 at 10.40.36 PM" width="514" height="588" /></a><br />
<strong>Title</strong>- Basic lighting &amp; work-flow in Maxwell render</p>
<p><strong>Conductor</strong>-  Richard Sarrach</p>
<p><strong>Description</strong>- Workshop will cover work-flow and basic rendering in Maxwell. Maxwell Render is a rendering engine based on the mathematical equations governing light transport, meaning that all elements, such as emitters, materials and cameras, are derived from physically accurate models. Maxwell Render is unbiased, so no tricks are used to calculate the lighting solution in every pixel of a scene; the result will always be a correct solution, as it would be in the real world. Maxwell Render can fully capture all light interactions between all elements in a scene, and all lighting calculations are performed using spectral information and high dynamic range data.</p>
<p><strong>Location</strong>- HHN 308 (TBD)</p>
<p><strong>Date + Time</strong>- 2009.11.09 (6:30-9:30pm)  Requirements- Participants are required to bring a laptop with the following software installed:</p>
<p><strong>Maxwell Render V1.7</strong> &gt;&gt;&gt; <a href="http://www.maxwellrender.com/mw2_demo_sec.php" target="_blank">TRIAL</a></p>
<p><strong>Workshop Base Files </strong>&gt;&gt;&gt; <a href="http://www.digitalfutures.info/wp-content/uploads/2009/11/df-workshop-maxwell-v001.rar">df workshop maxwell v001</a></p>
<p>Credits: Mihai Iliuta</p>
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		<title>Workshop : Lighting and Rendering in Brazil</title>
		<link>http://www.digitalfutures.info/1/workshop-brazil01 /</link>
		<comments>http://www.digitalfutures.info/1/workshop-brazil01 /#comments</comments>
		<pubDate>Tue, 27 Oct 2009 14:45:07 +0000</pubDate>
		<dc:creator>GAkos</dc:creator>
				<category><![CDATA[-]]></category>
		<category><![CDATA[Computation]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[Brazil]]></category>
		<category><![CDATA[McNeel]]></category>
		<category><![CDATA[pratt]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[rhino]]></category>
		<category><![CDATA[workshop]]></category>

		<guid isPermaLink="false">http://www.digitalfutures.info/?p=673</guid>
		<description><![CDATA[
Title- Lighting and Rendering in Brazil
Conductor- Brian James [McNeel] with ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalfutures.info/wp-content/uploads/2009/10/df-brazil-1.jpg"><img class="aligncenter size-full wp-image-676" title="df-brazil-1" src="http://www.digitalfutures.info/wp-content/uploads/2009/10/df-brazil-1.jpg" alt="df-brazil-1" width="575" height="537" /></a></p>
<p><strong>Title-</strong> Lighting and Rendering in Brazil</p>
<p><strong>Conductor-</strong> Brian James [McNeel] with Ronnie Parsons and Gil Akos</p>
<p><strong>Description-</strong> This workshop will serve as an introduction to Brazil for Rhino and will move towards intermediate techniques. Topics will include the Brazil plug-in interface, render settings, lighting, environments, occlusion, and general work-flows for designers.</p>
<p><strong>Location-</strong> HHN 308 (TBD)</p>
<p><strong>Date + Time-</strong> 2009.10.27(6-9pm)<br />
<strong><br />
Requirements-</strong> Participants are required to bring a laptop with the following software installed:</p>
<p><a title="rhino" href="http://www.rhino3d.com/index.htm" target="_blank">Rhino3D</a> | <a title="rhinoTrial" href="http://download.rhino3d.com/eval/?p=25" target="_blank">Trial</a></p>
<p><a title="brazil" href="http://brazil.mcneel.com/" target="_blank">Brazil for Rhino</a> | <a title="brazilTrial" href="http://brazil.mcneel.com/content/DownloadEval.aspx" target="_blank">Trial </a></p>
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